My personal thoughts and game development blog. Sometimes art, sometimes not.
Saturday, November 7, 2009
Unearthly Challenge: Lighting
Working hard on environment challenge. Mainly focusing on lighting at this point. Some placeholders still in the space.
Most of the map is using Lightmass from Unreal Development Kit. The foliage-ish looking stuff is all hand lit. I was not having luck getting them to behave properly with emissive and alpha masks. Actually happier with the hand placed lights for these guys. Otherwise though, the Lightmass system is pretty awesome.