My personal thoughts and game development blog. Sometimes art, sometimes not.
Wednesday, December 18, 2013
HIVE
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Quick design this evening. Unity stuff.
Monday, July 22, 2013
Photo ref: Haze and Atmosphere
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Over my camping trip this past weekend, I was able to get a few shots of Mt. Rainier under several different lighting conditions. These are...
Tuesday, June 18, 2013
Minimalism
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Been exploring more of this minimalism based modeling and lighting scenes. few more over at http://society6.com/artenvelope
Saturday, February 23, 2013
Color/Light
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Color Studies / Lighting Uploading them to here compressed them like crazy, but the colors came out ok. Fun 30 min little exercises in ...
Sunday, November 4, 2012
Mountains
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More world machine. I tried using a quad of 4 and tiled the mountains. Creates a much more continuous range. I used the blur too much (mot...
Thursday, November 1, 2012
Paint Update
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It's been a while since I've updated. Been busy at work... good to get back and bust out some stuff. An awesome Seattle sky sunset...
Wednesday, June 27, 2012
More terrain. Resolution fights.
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I've spent a lot of time in world machine lately. Tonight I did some sanity checks to see how much detail actually comes through in ...
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